3 Months of Development!
We’ve been overcoming a lot of hurdles this past month, and it’s high time I’ve finally posted an update! We’ve decided that there is no better name to title our game than “Astral Styx”! It seems to have the most meaning towards the game, and we think it’s still an appealing title! Along with that we’ve established some more of the art direction we’re going for. I can only show just a little bit though!
Over the past month and a half, I’ve onboarded another artist to help me with the workload. This artist has chosen to remain anonymous for the meantime, so I can’t tell you who. However, they’ve been of great help in expanding the vision and aesthetic of the environments. As we go further into development, the levels will begin to reflect more of the fantastical and dreamlike aesthetic shown above.
Alongside that, our current progress has been quite fruitful. Though there is still much I’d like to show, I hope you like what you see thus far!